Cool beans much happier bout that than what I imagined.....lol
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Cool beans much happier bout that than what I imagined.....lol
Speaking personally, I'm actually voicing concerns because I care about people other than myself - specifically, European players. Players in the US, like me, simply won't see enough of a change in either direction for it to matter.
That said, I'm also faulting SE for making a relatively stupid decision here, barring some explanation on their part. A relocation to the west coast, coupled with (thus far) no free transfer campaign, means they basically flipped off one group of players (Europeans currently on NA data centre worlds) and introduced a potentially community-fracturing decision for others (Oceanic players on Japanese data centre worlds, some of whom will be tempted to pay for a transfer to the NA data centre).
That's just a dumb move on SE's part. As such, it's worth venting about - because SE routinely makes mistakes like this. And if we never get angry over it, if we never voice complaints, or hold their feet to the fire, or occasionally cancel over it, where is the incentive for them to get their goddamned act together?
Maybe I'm a little biased cause I've only been playing for a little bit ; v ; I didn't think these kinds of mistakes were the regular. Whatever the case, all we can really do is wait n pray things don't change too much for the worse. While I do think the complaints of NA players for themselves is a little dumb, I really really reeaaaally hope this change doesn't force any EU players out of the community. Again, hoping for the best;;; <:'3
Major population centers like Chicago, Kansas, Dallas or Denver don't necessarily have significantly worse infrastructure.
Second, you'll still have to transit those autonomous systems when moving from point A to point B, unless you've found a way to ignore the laws of physics.
Me too =)
At the least, I think SE could fix a lot of the concerns by offering a free transfer window for anyone to move to or from the NA data centre. At least then, it would be easier for communities to move together. They've done it in the past, so they can certainly do it again. Without that, I'm worried it'll cause a lot more stress than is necessary. Given the utter silence on SE's part regarding the details of this move, though (we had to find out the location for ourselves), I'm not especially optimistic that they'll shift their stance, though...
I am one of those EU players, and have several other EU friends who are currently looking at this decision to move rather warily, considering this might end up being game-breaking if it is indeed somewhere that gives us EU players a horrible base ping, let alone individual players who already made do with less than awesome ping because their country's internet was less awesome. I've usually been lucky throughout most MMO's in that I'm in a very good location overall for high speeds, but others among my friends might not have that freedom of being able to deal with it. I fear I might have some issues too, depending on how badly chosen the location ends up being for us.
Wouldn't be the first time EU got the short end of the stick either with FFXIV - First they had all the EU servers and everything right there with the NA servers. That actually made some people I knew at the time decide to skip on playing at all. And while I was barely active/inactive during it, the maid/butler costume code event for EU players was apparently horrible too, and caused many EU players to not be able to get those.
Right now I have my fingers crossed that things aren't as bad as feared, but... If they are, I can pretty much guess that there will be several of my friends quitting. And a free transfer might be a potentially somewhat soothing option in such a case, but I'd get the short end of the stick there as I'd bought myself a house in-game somewhat recently, and actually had gone to getting some expensive decorations up too. Would suck to lose the expensive pieces I can't retrieve, to say the least. Not to mention that I'd have a huge pile of furniture and no house if I moved.
Seeing as I live in FL, Montreal(1400miles) was actually quite a large bit closer than Sacramento(2900 miles)...
This is concerning. I don't really understand this whole ping thing but my input connection was already pretty bad prior to this :(
So true, I don't want to complain about my ping/latency before the servers are live, but if it's true that the servers are in Sacramento, well, that would be extremely stupid. Square basically screwed EC players a bit, EU players playing on NA, SA players (specifically Brazil) playing on NA and some Canadians perhaps? Like... wtf. Square should see how RIOT/Tencent (one of, if not the most, sucessful gaming company) handled their NA servers for League of Legends.
Yes, LoL ≠ FFXIV but that's not the point. So yeah, why not choose a centralized location? zzzzz. Don't forget that even if some of you are happy with the new location, you will find players in DF/PF that have been negatively affected by it and guess what? You will have to play with them (if they don't unsub), so don't complain about wipes or poor performance, that's on S.E.Quote:
Riot chose Chicago as the new home for their game servers because its solid infrastructure and a more centralized location. They feel the new location will enable them to bring every North American player's ping under 80ms. More than half of the LoL players in the region are currently above that mark.
Source
Basically, ping is how long it takes for the game to read your signal and register actions in the game, be it abilities or loading areas. If you've played Ninja before their more recent patches, did you ever have trouble with Mudras delays? That's caused by ping as the game isn't able to progress the button input as fast as you're pressing it. The further away from the servers you are, the longer it takes for everything to register. In most cases, it's a negligible difference but far enough away (coast to coast, for example) and you will notice that difference depending how good a connection you have.
Transfers don't cost them anything other than a bit of server time. Their only legitimate concern would be for the potential overloading of one server, which really could happen if entire FCs decide to move to the viable (ie. high-population) servers.
Until the MB is shared across all servers at least within the same data-center, overloading is a very real concern. Low-population servers have non-viable MBs right now. Playing on one is a mistake. I was forced to transfer my alt off Bryn because I detest crafting; it was either be an omnicrafter, punt the character, move, or give up on the relic.
I think this needs to be something to consider. A little research brings up that the former hosts of the NA data center was Ormuco near Montreal, a hosting company that manages data for many different companies and it seems like Level 3 Communications was the Tier 1 network provider most traffic passed through.
If the evidence suggesting that the XIV NA servers have moved to one of NTT's Sacramento data centers turns out to be correct, then we have to factor in the fact that NTT is itself one of the Tier 1 network providers. They don't connect to the internet backbone - they ARE one of the internet backbones. This is like SE moving their shop from one of the town's back alleys to a new location right on Main Street.
So even if the 'shop' is further away for some people, the road leading to it is much more direct and can handle a lot more traffic than before. We may have to wait until things go live to see how routing tables resolve to determine just what changes to everyone's connections will be.
So, I'm Australian (ADSL hype) and can confirm that routing is really important in latency issues. My own ISP routes data to the US before going to Japan so that I'm forced to use WTFast to force a better route (220ms off, 160ms on). I currently had 260ms average to the Montreal servers (with my alt on Middy server) and the 100ms gap between servers is significant enough to notice a change in gameplay. There's much more time to dodge AoEs and the like.
A change for the east coast people will have an adverse effect on latency no matter where they put it, as they will have to adjust for the higher latency on their packets. Although this is not a game that purely relies on latency to affect gameplay (like FPSes), it will still take a while for players to get used to the increase or decrease.
That being said, I wish everyone all the best in their situations after the servers go online. I'll be glad to have the ~200ms latency that I usually have to games hosted around there instead of 260.
(Also, about what Riot did about the LoL servers, people from the Oceanic region used to be on the NA server, but we got a new server specially for us in Sydney. So when we moved out of there, it was a good idea for them to move it now that the laggy Oceanic people aren't there anymore. We who play FFXIV will not get our own Oceanic server.)
:(
You said you're living in Montreal, yes? Depending how bad things are, you may want to consider transferring to NA servers. Another option is WTFast or Battleping. Both are VPNs that force your connection down a more stable route. Rilasha posted the difference she saw just above.
If it is in Sacramento then my latency will increase by 3.8milliseconds. I can live with that
To the people constantly telling everyone to "stop complaining" and "wait and see", could you kindly just leave us be?
Some of you people have WAY too much faith in SE, to the point it's worrying. They make mistakes. They've made plenty in the past, and they're about to make one now. Voicing our concern with this is perfectly reasonable. They made a silly decision, and hopefully if the negative response is big enough they'll rethink it and move their servers to a central location in time where everyone can be happy.
Since when did waiting and pretending everything would just work out ever lead to anything good? Criticism is what pushes things forward, not sugarcoating and white knighting. We have horrendous balance issues to the point where tanks and healers couldn't get a new job for 4.0 because everyone wanted to pretend things are fine. Just think about that for a second.
It looks like internet service for the data center is via NTT. Despite my being physically located clear across the country from where the data center is located, my network connection is routing to NTT's network WITHIN state and isn't taking any funky twists and turns. The sooner network traffic connects to the data center's ISP, the more room they have to influence connection quality because that's the point where they are the customer.
I'll wait until tomorrow, but if it's Sacramento, I'll only get 20-30ms less than Montreal
You're speaking as if you can somehow sway some change, and that's simply being unrealistic, there is no way you or anyone change this, no matter what.
The only ones pretending are the ones that think they can somehow change SE's minds on what was a decision made last year with many months of logistics and a lot of money behind it.
according to a FC member, the neolobby addresses are reachable now, so ping, ping away
Central NC to neolobby02.ffxiv.com--93ms. Same to 04.
600ms average, completely unplayable. GG Square. Northwest Ontario CA.
Hilariously I get a better ping through the EU servers. Really hope SE can do something about this.
Central NH - 103ms
There is no solid proof as of yet. Why is everyone getting all bent out of shape?
It's still pretty early to get upset...
Servers aren't even live yet. Just 4 more hours, then they can get mad if want?
We should all make Titan Ex parties in PF to test it out if we can dodge landslides still... 0.o
If you're in Windows 10, in the Cortana box, type CMD. You'll see the option to bring up the command box.
When it comes up, type ping neolobby02.ffxiv.com
Your average MS is your ping.