There is a different between foolproof and "best way if you know what you do"
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Because we would have more than enough evidence to counter you.
I'm not the best Dragoon out there but I've consistently outparsed Monks, especially in PuGs. It's how I've figured out that hate mechanics on Nael Van Darnus is based off of who is first and second on the hate list. (If your Melee team is first and second on hate list, Nael will never teleport to the mages. If your Black Mage is second on the hate list on the stairs, Darnus will STILL Auto-kill your members, etc.)
The fact that it's variable enough for it even to be an argument should tell you they are not nearly as bad off as your post suggests. Morso given the numbers of people disagreeing with you.
It's time to reevaluate your position.
My point is that you have no proof.... Generally when someone tries to make a point, they have some kind of evidence to back it up... just saying
Here, I will go first... The top 3 are Drg Do you have any parses of Ifrit extreme with monks?
http://i316.photobucket.com/albums/m...box/ifrit5.jpg
Alright, some of you posting here that actually seem reputable have actually managed to change my opinion. I guess I was being a little overly pessimistic. I'm still not convinced DRG is the "best" but the posts by Meatdawg and Hyrist mainly have caused me to change my opinion that they can be on par. You win.
Did Ifrit with a PUG alongside my DRG friend and a MNK as the leader. One idiot blm claimed a WHM solo healing would be impossible with melee DD. It was a PLD as the tank too.
Killed that sumbitch in about 5 minutes and surprise surprise guess who was the only person to die at all.
Hate was never an issue and hell, as WHM I even got to nuke a hell of a lot without anyone getting anywhere near dangerous HP.
If your group puts in even the tiniest bit of effort, gets practice in and gets to play the classes they truly enjoy playing you see a big difference in performance. We did moogles with melee perfectly fine when it was supposedly impossible with melee DD (this was before jobs) or to combo them (it's not if your DD can manage to not spam their stuff). Our LS isn't even hardcore.
I believe all the jobs are in a good position now when you have people that are competent.
It's not a matter about who's winning, man. It's a matter about having a more open mind.
Your post personifies a limited mentality in the game that needs to stop, because it's in conflict with the actual game mechanics, if not necessarily your personal experiences.
Furthermore we need to understand that even having what we have, it's still not the whole picture. SE could possibly screw the pooch on job balance or make it even better depending on how things change for 2.0. But if they listen to opinion over evidence they may overcompensate which may make things unbalanced for a very long time.
The thing that has me frozen in speculation mode is Battle Reigime and whether or not it rewards a balanced party set up or not. Things can go really south if people find a way to exploit it so that it benefits class stacking.
Towards the MNK vs. DRG. DRG tends to do the same damage in ifrit (extreme) due to the fact that their aoe damage to the nails is far superior. However towards damage on ifrit itself, monk is higher. This is why their damage usually equal about the same. The damage drg makes on the nails balances out the dmg mnk does on ifrit. This is why imo having both in the fight made it a lot easier.
Have you played PLD recently Timon? They drastically changed block mechanics in one of the lettered 1.22 patches I think and it's actually good now. It works on everything Parry does and now Divine veil forces (normal) blocks, you can see a huge difference in damage taken w/ a PLD tank now.
Yeah that's not what I meant. I'm not opposed to be proven wrong, It's just that most people don't have capacity to convince me of it, so I'm saying you won me over. I think the reason is I may have had some outdated opinions because I took a month off to play d3 when it came out and have been doing nothing but crafting since I got back.Quote:
It's not a matter about who's winning, man. It's a matter about having a more open mind.
I'm actually glad that they aren't as bad off as I perceived, I'm actually feeling slightly optimistic about playing them now.