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Before we all jump to conclusions and stuff like that i noticed that the pulse was on the mnk (possibly taking all the hate) which means no more BLM Style strategies since they will cramp in one spot and if someone got hate he will be beaten to death. meaning this fight now will take us to 1.19 Strategy DD~
which means SE are telling all the Narrowed vision (sorry about that) players with the term (1 strategy onry no more) to a new level to broaden their mind.
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You want us not to jump to conclusions then jump to a conclusion that people will need to use a 1.19 strat.
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It is possible that breaking the horns could be a greater influence then in the other Ifirt battles. Like what if this Ifrit can regen 3 times quicker than the hard mode version.
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What the hell did i just see lol.
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Looks like you have to enter as the job your progressing your relic weapon for.
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Quote:
Originally Posted by
Leo_Hart
really, ifrit suppose to be like this at the start and not the extreme version as now, my opinion
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meh, no wonder the vids was short
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Wow, crazy shit goin on in there.
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Interesting looking fight, looks like 2 new aspects of the fight
1) The "Powder Bomb", MNK stole hate and seamed to run to the others, bad idea imo, maybe if they ran away from everyone it would have only effected the one player. I'm thinking this actually discourages melee as the tank would be getting "bombed" and anyone in it's range would also.
2) Hellfire looked to have 4 fire pillars surrounding Ifrit, I normally stand at the edge during HF but this might hit you for more if you're near the middle.
Guess we're gonna have to see a winning vid to get a better understanding of the fight.
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After seeing this fight I can see a lot of people who did all the stuff before this probably screaming their heads off in a huge rant fest when they finally go to face Ifrit. Personally this just makes me want to avoid the relic weapons all the more now.