Ghostcrawler tried that with WoW when it went from wrath to cata...best forum comment from a developer I ever saw
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Yoship did roughly that with 2.0 Warrior as well.
Granted it didn't go too well ;)
This is why I want some kind of reason to have all healing actions introduced in game. As I said before, I got way too far with Medica 2 and afflatus/cure 2 spam. I can't blame the game for that. I'm still not very good but I'd like to think I'm at least competent with how I try.
I had to make a consious choise to use the other actions, which was kind of hard and ridiculus after I leveled up some DPS and tank classes. With them it comes naturally to try new actions to do more damage. Healers have no reason when the old strategy still works fine and everyone is alive. Healers are bloated with healing and nothing to use it on in solo content. Dungeons don't really need lot of healing unless people have no idea what to do and/or refuse to learn. It's a bit sad in my opinion that even a casual like me can recognise that. I enjoy support roles but it's becoming harder and harder.
Considering you’d have to scroll through an active poster, that’s a fair bit to go. Especially to go back a year and a half. Even just going through a posters history is asinine behaviour just to pick a fight. The depths some people will go just to argue on these forums
I am not talking about players putting their foot down and telling people to get good, but the developer. After all they're the ones that have to perpetually invest resources into redesigning the game for people who don't actually want to play a game and make the experience worse for everyone else.
For players the process is quite simple, if it is more effective for me to use my MP and GCDs on anything else than it is to constantly scrape you off the ground then you will be staying down there.
I can deal with a player that isn't even trying. I can not deal with a developer that changes the entire game for those players.