Originally Posted by
aveyond-dreams
And I've played and favored the class in every iteration its had across the entire franchise. Given that FFXIV is a theme park mmorpg, that carries a certain degree of weight. Lets also not pretend that SMN mains are in agreement with the return of poison magic - some of them were the most vocal opponents of it from the class's introduction. I've played the class for varying lengths of time across the expansions of FFXIV and each time I have found it wanting. At this point you don't need to be a chef to know that something was clearly going wrong in the kitchen, especially when ShB SMN exhausted the last of many people's patience with the job, myself included until EW's rework surprised us.
I have already told you that adding more than 3 gems to choose from and diversifying the spells they bring with them will give more agency and choice to the player. Give Summoner more summons so it can finally live up to its namesake. Let them do different things. This shouldn't be a concept I have to debate with people who play the class.
On that note, I'm done speaking to you directly as well. I don't believe we can have a productive discussion moving forward if you're going to ignore what I've said in previous posts or try and argue with me, whose been here since day 1 of ARR and played the job in every other game outside this one, that it was/is ok to even entertain the idea of reversions.