"Hey we Scions need to not meet up in groups to keep people from worrying." Next patch has the Scions immediately group up again.
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Honestly.
I'm OK with it, but some of the slice-of-life or more filler parts of the content ultimately shouldn't have belonged in the main story, mainly because it detracts from the severity of it all, and that is a hard thing to balance when you're effectively tying up the end of the world. If the subject of the story were not the end of the world then it would have been a whole lot better. It's not like it was bad filler as such (of the variety of going to sniff a chocobo or playing hide and seek with Yugiri) -- Just hard to juggle.
Some parts of the Thavnair story would have absolutely been better to relegate to a side story.
So some say it was rushed, others say it dragged to long. I felt the pace was fine. Each place had ample time given to it and I for one like that they give the characters time to chill out and rest. They're people at the end of the day and can't just trudge forth like machines. So.t think I'd be as invested in a story that was just laser focused doom n gloom the whole time. Also call me weird but if it's a part of the main story being told I've never seen it as filler.
i like you don't offer any solution on how to progress in the story without doing labour work
The story itself wasn't paced too badly overall, but I do feel that we were rushed through every zone but Garlemald. Garlemald was done dirty (in my opinion) but story wise it was paced pretty well. We spent a lot of time there, which sadly wasn't the case for most other zones. Labyrinthos was a zone that we were in and out of like nobody's business. Even Ultima Thule was basically just a big rush to the dead star in the center. It would have been nice to have been given time to enjoy the zones that they created a bit more and have the opportunity to just...take it all in like they did in previous expansions. It should be about the journey, not the destination.