an old problem huh. Never happened to me before I think.
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I disagree... if you get hit by Primal rend and it stuns everyone, it meant your party was standing too close together. That's a low rank rookie mistake.
Ninja LB is fine as is. It's utterly useless unless it works on the ideal situation, which is what makes it fun and impactful when paired with its toolkit. The huge delay ninja has after utilizing LB is also something you can take advantage of since they'll be immediately animation locked. It has equally as big of a drawback to its usage if you can bait it. This LB is unlike other melee LBs which are impactful no matter the situation (DRG/SAM/MNK).
Yep, keeps happening in CC for me at least a few times in an hour.
Mention it in this thread:
https://forum.square-enix.com/ffxiv/...Client-Restart
Been having a total blast with CC, it even got me to stop MSQ and unlocking the raid for a few days because I couldn't stop.
Sometimes either side is steamrolled from team composition but it doesn't feel terrible because matches are so fast.
I love that there's soloqueue and hope there's an option to keep soloqueuing even after group matchmaking is added.
You can disagree all you want, but you're still wrong. At one point or another you're gonna be clumped together because there's this thing called the objective. Primal rend is broken, especially when they also have a stupid pull chain.
I want to like the mode, but the more I play it the more flawed it is. Roles need to just go away completely. I'm tired of seeing 2 or 3 healers on a team.
Balacing apart adding a literally godmode shield to everyone has to be the most dumbest bandaid fix I've ever witnessed
I won 5-9 matches I tried with CC but my god is it frustrating to play. There's just zero balance, you can't see your impact and too much is reliant on the servers agreeing with what you're doing.
Putting this much time and effort into making such a borked mode only to give the responses to Hroths and Viera reg hair issues is laughable to me.
It is way better than the old combat potions and healing power Healers used to have.
The shield at least (as well as certain Jobs such as DNC or SCH for example), gives the entire PvP mode a good push towards skill oriented gameplay, instead of keeping it purely powerbased.
I've come on the FFXIV forums for the first time wanting to talk about this exact issue. At the first, the PVP is fun and all but when you get hit by the realization of how unbalanced it is, makes one rage in great pain. I for one am trying for 3 days now, 3 days, to at least get to Silver 1 but it's impossible because of how unbalanced the teams are. I'm stuck at Silver 3 for days. I'm winning maxim 2 matches in a row and then losing 6, not even joking. And after every match, if I try to compare how I did VS how my teammates did is depressing. I play healer and I'm 90% of the time the top player in my team or the second. It feels really unfair to be paired with people that are still new to the system and losing because they are still learning, happened like this many times now. Please find a solution so this will be fairer for the people that are actually knowing how to play. I can't even get the mounts yet from the Garo even because I lost so many times.
... You do realize only ONE person needs to be on the objective point to move it? And in all my games, no one just stays grouped up unless they were willing to purposely tank the attack with guard or bursting the enemy down and requires everyone to engage on the enemy. Even then, it's only for a small brief period. It sounds like you just have a bad case of teammates.