Yeap, the skill to play healer is so low that the daily roulette is just full of healers.
Then play a different role.
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Bad healers existed before the healing role as a whole got dumbed down, and now they're more prevalent than ever before, despite healing being in its simplest incarnation. The only thing the devs accomplished was alienating veteran healers enough to make them abandon the role or the game itself, leaving a void behind that quickly filled up with players that spam their aoe gcd heals when only one person is taking damage and only read tooltips far enough to know that Cure 1 spam can proc freecure, and even then it's a toss up if they even use it.
I agree with this. But this is a design failure. Instead of forcing players to outsource to YouTube etc to get better the game itself should be teaching you.
what even is being discussed anymore? no amount of ad hominems or actual arguments are gonna change either side's mind. not everyone is arguing in good faith
There's an entire forum full of threads that agree with my sentiment. Over the past 3? years too. And about two people in this thread that agree with you. And let's be honest, a lone cowboy here making statements for the "player base" is super sus. Unless you have access to data channels we don't I call BS.
And don't get me wrong. The healers are fine for people with little experience or no desire to optimize and attain a higher skill tier at the role. But anyone who's going to main the role and get better at it will hit the ceiling really fast. And in an MMO that people are going to play over a long period of time... That's pretty much anyone who's going to main the role seriously.