Originally Posted by
Syzygian
Yeah, the game isn't designed with these archetypes, there's only 3 job types, and if you incorporate the brawler/bruiser type deal in with the tanks, it makes one of them objectively better, because the game doesn't favor a defensive approach, like, at all. If they want to make this work they'd have to actually give WAR even more damage, but make PLD WAY beefier (like double the potency of all their defensive CDs) and probably buff DRK a bit too to put it in the middle of that spectrum. That way PLD would be able to cheese mechanics like WAR helps people cheese enrage timers and would take so little damage that you could actually have a WHM parse 900-1000 dps on an endgame raid.