you have a way with words :)
using battle regiments yes, the nukes are "semi-useful," and the DoTs are meh, but now, you won't have mp to do any of that so CON isn't OP. Again, thm got a dmg buff and isn't gimped into being a gimp little whm.
At any rate, I can see both being used in parties...1 thm, 2 con, 5 DDs? sounds about right to me
Who knew players have to think now ....
It's appalling to see how many complaints there are flying around since the 1.18 update....which was hours ago.
This is what we call balancing, people. Welcome to challenge. Because that's what FFXI was all about, and they aren't about to make FFXIV something easy either.
Yes, you work a little harder, but the rewards and the feeling of accomplishment are multiplied in proportion to that work. What has held true for every Final Fantasy game in existence? Parties. Jobs. Classes. You name it, that ultimately all compliment one another. Don't expect to come into this game and be able to do everything solo because you were babied through pre 1.18.
Or perhaps a lot of complainers doesn't understand simply because they are branching off from WoW to play this?
First day of 1.18, give it a chance.
170 int...Harlequin gear, Jade Crook+2 and 170 Lightning Element..Thunder 2, outside of BRs, on big NMs, might do 200 dmg...if you're lucky. Purge 2 + Shock + Thunder II leads to around 300dmg, then about 5 seconds of shock dmg...so you're looking at 400 dmg (maybe) by mixing an ability and 2 spells as well as quite a bit of mp. But none of this matters now because THM's dmg is much higher now and CON is fulltime healer. Problem?