I have a Dalamud minion, do you?
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I'm getting a migraine just reading some of these posts
I don't even know why this is worth discussing. Server transfers and changing your character are VERY common things to pay for. Many subscription MMOs have those with very, very few other things able to buy if any at all. It's not a sign of anything other than ARR sticking to its current damned model.
Well to be honest this is my very first MMO. But I am aware of the concept of p2p and f2P.
My opinion honestly is I don't really care if they charge people to change their race/gender/world transfer. I'm fine with that. But I'll be kinda disappointed with them if expand on this cash shop jazz and make people pay for stuff when we are already paying as it is. We all pay the same amount so we all should have the same opportunity to get stuff. AKA gear,etc, etc. So I'll draw the line there. You can pay to change your gender/race as many times as you want. That's your business.
My opinion as you put it is based on common sense and my observations of what has happened to many mmos over the years. SE already received a ton of complaints back in 1.0 over the stamina system it had for a while that slowed down people's ability to level up among even more pettier things. If people are going to complain and quit the game over something that merely made the leveling in a mmo take longer than they wanted then of course there's going to be complaints and lost subscriptions over something that charges extra for content that they've been giving for just the sub fee up until this point.
I have all but abandoned this thread in favour of a godzilla marathon and reading EVAgeeks forums posts however before i go completely i will just say i agree so much with these posts, my OP's point was that this game is not going ftp so stop listening to people like bloodclaw who are constantly trolling and telling everyone it will be and that the idea of a cash shop would just make them lose subs so it is not a sound business move
To keep a MMO healthy and not create gaps between players (the ones who play a lot and the ones who play rarely), you need to do something.
A) Make content easier, increase drop rates. That way casual players can catch up on old content.
B) Make cash shops sell armors/weapons. That way content can be made easier by purchasing stronger items.
It doesn't really matter which you do, as long as you do one of them. SE seem to be running with the first option, so cash shops aren't all too needed. You can just wait out the nerfs. But SE could have gone B route and actually made a penny, while still not changing how the players progress.
And as we all know, first alternative give you complaints that the game is being ruined for the minority of casuals who suck. And the latter alternative will make loud people yell P2W because someone can get the gear they no longer use because it is weak.