Originally Posted by
Nalou
Actually no. Proactive tanking vs reactive tanking is a playstyle, more than a mechanic.
2.0 warrior was waiting for spike damage to happen THEN popped Inner Beast to recover.
2.1 warrior tries to pop Inner Beast BEFORE the damage to reduce it (which is a lot harder, you cannot simply hold on wrath till something happen, you have to know when something happens and anticipate). This impacts the way a warrior manages wrath, because the goal is now to have wrath built for specific points in the fight.
So the playstyle changed.
Let's say we switch Inner Beast on a 20s CD with no wrath involved. The mechanics would be different (no wrath to manage), but the playstyle of the class would pretty much be the same: chain combos for enmity, debuff, buff and pop special ability.
So the nature of Inner Beast (reactive or proactive) is a playstyle.
The mechanic is building wrath or dealing with another resource like timers, tp or mp.