Originally Posted by
Iglol
Solo players have consistently been able to deny those meta stacks by playing around them or to counter them, especially on WAR. If you want an algorithm that factors in win rate and splits teams better, sure thats fine and something I think most people would get on board with. However if you want to improve the FL experience overall with differing reward scaling, giving 0.25x rewards to the bottom performing players in each alliance that don't pass a baseline would do far more good for improving FL than giving 0.25x rewards for people who queued as 4 since lazy and entitled players not pushing buttons are much more of an issue than meta stacks.