Totally agree. The medium armors sets let me hesitate to play the respective classes like engineer, thief (Daredevil shown, btw) for a long while. But even ANet learned, and a lot of pieces don't just stick through clothes. Now it's more common the leave gaps for the tails, or even create flaps to cover their base.
Sure, far from perfect and very mixed, but at least something to work with the beast aspects.
Edit:
Now with logging into GW2 more frequently, it feels a lot less lonely as there are far more Charr to be seen everywhere.
People are not against playing beast races (Hroth), but their limitations obviously.
But also the NPC aspect of that. They are woven into the world a lot better, while with Hroth? Classic world only the GNB trainer, with ShB on the first shard a few and Bozja. EW only has 2 in Sharlayan, and a third popping inside the council once. Plus some silent boys here and there like Labyrinthos. That's the more obvious ones I noticed. If there are more hidden guys, it also tells a lot, if you have to search every far corner for one race.
That really doesn't feel integrated and good on the long term.
