Originally Posted by
Nalien
IDK about that, situations where that chasing potential works in my favor are usually situations where I want to kill someone as fast as possible, not Bind them and wait for my team to catch up... Waiting usually means their healer respawns and heals them... Bind would be more useful in other situations though, but I think I prefer a previous suggestion of effectively making Tar Pit reverse Mythril Tempest; Draws people in rather than pushing them out. Would have similar utility and make the Heavy slightly more valuable, since you're not only slowing people down, but pulling them away from where they want to be too... Plus interrupt potential...