I dont care for achievments like at all but yeah 10000 guildhests are too much and no one even does them more than that one time.
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Achievemnts such as Field of dreams, region d'etre and lost of localization also need to be rework as doing 1, 5 and 10k battlecraft, tradecraft, fieldcraft levequests would take something stupid like 15 years, that just not realistic need to be reworked, I suggest just keep the 100 and unique levequests achievements. This also applys to the grand company supply missions, provisioning missions and levequests which would also take a unrealistic amount of time like 10 - 15 years.
This is WAY TO LATE to realise!
This number was for Behest in 1.x and never got changed there and you could only do 1 every 30 Minutes.
Sorry, but lowering it now just show me whoever does take care of Achievement System for FF XIV 1.x and/or ARR need to learn more about how long it takes.
There is absolutely no need to fix the 10,000 Guildhest wins - just do the lower lv ones which take like 5 min. max and you done one day - i did a total of 3500+ in 1.x which is ~300h which i used for nothing now?
Better fix the real long taking ones like from Grandcompany.
Or the 10,000 Local, Gathering and Batlle Leve.
Or the 10,000 HQ Mats gathered as Botanist and Miner where Fisher only need 3000?!
But it clearly show here you simply took them over from 1.x without looking what you changed in your own game!
Not to mention some 1.x Achievements (now Legacy) where we not got told they get removed!
I think they did a copy paste from 1.0 to 2.0 for achievements. If not pretty close to it. Most of those were in place during 1.0 as a time sink to fill empty content and nothing more. I managed to get the supply and provisioning ones done in 1.0 and have the earring and ring. Nice items cause they allow spiritbond +1. But better things like meteor ring +3 came out and the aetheryte ring for +1. Anyways they for sure need a reworking.
These achievements are a direct copy from 1.0. The leve allowance-based ones need some attention in particular because the leve regeneration rate has actually been LOWERED compared to 1.0 so it'll take even longer to complete them. Also, in 1.0, you could do GC supply+provisioning much faster compared to ARR. Now it's rate limited to 8 supply and 3 provisioning per day, whereas before, you could do multiple hand-ins up until a server-wide cap.
Same goes for levequests. Region d'Etre (10000 battlecraft leves), Lost in localization (10k tradecraft leves) and Field of dreams (10k field crafts leves). Count how much it's going to take with leve allowance.