That warrior also probably spent much more gil on melds than the BRD did too, if we're going to get into the "balance" aspect, lets cover all bases. Hell chances are that BRD was in full AF too.
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Pointless debate there guys.
You're being stubborn and trying way hard at the devil's advocate game Elexia.
Classes with consumable ammo are an issue when it comes to balance. It costs gil to use them at all levels of play. Plain and simple.
Archers need arrows to simply function.
No class needs any pots or food to function. Foods and pots enhance them. They can and are also used by ARCs.
Sure, warriors will be using maddening potions, but DDs will be using str/attack potions and mages will be using MP/m.accuracy/attack magic foods and pots.
[QUOTE=NoctisUmbra;831847]Archers need arrows to simply function.
QUOTE]
Your point? When they add Musketeer, I would fully expect the job to require ammunition, a gun is pretty much useless without bullets, and even energy weapons would need an energy source. Your argument might actually have merit if the game locked the player into one job or role, since it doesn't, your argument is invalid. (Case in point, despite my sig, I am a main job Brd, and i've never felt like my job was harder or more expensive than say a mnk or pld, which I also play.)