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You need to look up the definition of "hard", if its not something you can do easily, that makes it hard, a 4yrs old screaming math is to hard, doesnt mean its hard for me, its hard for said 4yr old, if you think the crafting system is dumb and boring, then its hard for you. People didnt cap things like GS or BS in ff11 because it was annoying to do and cost a load of gil to lvl up, that means it was hard for people, and you cant claim anything in rl or gaming is hard if you know how to do it, its the personal perspective of something that means it hard, and from the sound of thing, alot of things are hard for you.
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Crafting is not hard .Long , boring but not hard , hard is something that you can't ( or hardly ) succeed to do at the first try .It's really easy to craft items and so to get to lvl 50 .It's not hard to understand how crafting works ,it's just long and boring because you needs to craft a lot of items , and each item is very long to craft .
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Sounds like its hard for you to do because its boring.
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It's not hard to do for me , i just don't want to do it .
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You must use a far different definition for hard than the rest of us then. Boring does not equal hard. By your reasoning, staring at a leaky faucet must constitute being hard, much like folding napkins all day. I imagine the rest of the world, would disagree with your usage.
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To hell with the current crafting system. Time spent crafting does not equate to skill. While they're at it they should remove the RNG on HQing and just make it so that you instant HQ if you use all HQ mats.
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Its not my fault your definition is factually wrong. Something that is hard is just a personal perspective, if you cant do it, that makes it hard, if you cant do it because its boring, your saying its hard. If it was easy for you, you would not be on here complaining.
Ok, so this:
"staring at a leaky faucet must constitute being hard, much like folding napkins all day"
If I had to stare at this leaky faucet for a long period of time, then yes, that would be hard to do, because it would be in fact, boring, other people might have a higher tolerance and it would not be hard for them depending on the time required to stare at said leaky faucet.
Folding napkins all day for anyone that has arthritis or something, that would be hard for them to do, people with short attention spans or anger problems, this would be in fact, hard to do.
Edit: A game with a long-lasting economy that revolves around crafting, cannot be for everyone, if everyone does it, its worth nothing. You cannot get around this, people need to take some economics classes or something, supply/demand, if everyone can supply, who will you sell to?