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  1. #1
    Player
    Slatfatf's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Zaphod Beeblebrox
    World
    Hyperion
    Main Class
    Arcanist Lv 60

    Not thrilled about Crafting changes…

    Q: How will crafting and gathering change in A Realm Reborn?

    A: [Answered while demonstrating on screen] For crafting we will have something known as a crafting journal, and when you select the item you would like to make from the journal, it will be possible to confirm how many materials are necessary and select which materials you will use from the list. Also, we will be implementing something known as CP, so as long as you have them you will be able to execute actions and craft continuously. Additionally, it will be possible to craft in mass quantities.

    In regards to gathering, we will be making it possible to select whether gathering points are displayed via an ability. Depending on the gathering point the items you can gather will differ, but depending on your experience you will be able to determine the items you can gather and it will be possible to use actions to aim for the items you want to gather.

    In A Realm Reborn, when making a new character we will be limiting the class selection choice to battle classes only. After proceeding through the tutorials your character will grow and the Armoury system will be unlocked, thus enabling you to change into a Disciple of Land or Hand class.

    The last round of crafting changes in retrospect were not that bad although coming from someone who loves to craft and gather I thought it was a little over simplified at first. Now it looks as if the non-crafting portion of our community has won the day. The new system appears to cater to those who don’t like to be bothered by crafting.

    This has a very similar sound to the system I see in Guild Wars 2 (never played WoW, so can’t comment there), and I’ve got to admit; I don’t like it. There is no skill, no finesse to it, and its just so abstract.

    Hate to pile on because a lot of folks are complaining about everything right now. I’ll still be here come 2.0, so I guess I’ll wait and see, saving my disappointment till then.


    The heaver the misery the greater the sense of accomplishment

    You will never respect what you didn’t have to work for
    (29)
    Last edited by Slatfatf; 09-15-2012 at 09:56 PM. Reason: spelling

  2. #2
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Idk what controls you use right now, but as a keyboard + mouse player, hitting Space bar repeatedly isn't fun. While these aren't facts, just all opinions, I'm thrilled with the changes & I think it will allow more people to level a craft, which in the long term saves a ton on repairing at NPCs, more AH items, and more options to have melds, etc.

    Space Bar smash isnt how i'd like to spend my time.. basically it defaults to options where hitting space bar repeatedly is how you craft with the exception of selecting skills. Of course this would be for producing NQ, HQ they havent said they will remove skills, so it's still "skillful" in that aspect.. what skill is there in making NQ? NQ mainly for mass production or leveling. I support the change - My 2 cents
    (27)

  3. #3
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    This sounds like they are getting rid of the crafting mini game, and if so, thank god...... sorry but I do not log in to work, I log in to play, and crafting became a major job -.-
    (23)

  4. #4
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    The minigame is still there, it's just not laggy, and looks much better than it currently does. I'm love the changes for Gathering and Crafting, shame the regional server shit killed all of my hype for 2.0.
    (16)

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kailea_Nagisa View Post
    This sounds like they are getting rid of the crafting mini game, and if so, thank god...... sorry but I do not log in to work, I log in to play, and crafting became a major job -.-
    I love seeing this particular quote/argument. First, it's perfectly fine you feel that way. Many games make things more simplified and less "work" However, many of us don't consider that work a job. I'm a lazy person to a degree in real life, but I know that the less "work" (as you put it) it takes, the less enjoyment/satisfaction I get from the action and end result. I've seen one or two games where this has happened, people want it easier or less of "a job" and it degrades. The company may just want a different type of customer. I may be a minority in this, but when a company makes a game that appeals to me, why should they change it to appeal to someone who doesn't like the type of game it is? There are already a smaller number of games that appeal to the work/reward mindset compared to the opposite.
    (11)

  6. #6
    Player
    Slatfatf's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Zaphod Beeblebrox
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Hummm...

    I use a controller so I press a smooth pretty green button. With each firm but yielding release the endorphins in my pleasure center build to an almost overwhelming climax upon completion.

    But I understand, not everyone is up for Tantric, for some it’s all about the quick release.
    (18)

  7. #7
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    This battle has long been lost, OP.

    I mean, let's face it.

    Crafting recipes have been gutted down to basics. Everyone is level 50 everything and if not they will be in a couple weeks.

    There is really no point in trying to champion the crafting cause anymore.

    He's dead, Jim.

  8. #8
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    i don't understand why do you say that there is skills in 1.0 it's only boring , when you need to gather items you can never know what item you will get ,you can only select the best chances to have the item you want but you are not sure , here it's the same system but with less Random and they remove the boring mini game .
    For crafting it's the same but now you can craft the number of items that you want in one time .

    I have been quite surprise to see how they kept the ancient system and improved it to make it less boring .
    Also we don't know what if you want to craft 100 items and the craft fail at 90 % ? we get no item ? 90 ? 45 ?
    (3)

  9. #9
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    At what point in that quote does it even remotely hint that the crafting mini game is being abolished?

    If anything all Yoshida's vague answer says is that they are going to let us use more abilities and possibly let us craft materials faster.
    (7)

  10. #10
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Looking at the video from the live letter, the mini game doesn't look all too different besides the new UI.
    (10)

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