Originally Posted by
Alice_Rivers
Yes, some of us do want trash mobs to hit harder, if we didn't do things because they were unprecedented we'd never have got out of caves.
If people need to be immortal to have fun then I feel sorry for them, but to flip your logic on it's head - just taking fun away from healers who like to use their kits in the vast majority of content.
If WAR has nothing but it's immortality then it's terribly designed. I don't believe that any job being immortal by it's own power is healthy for any MMO, much less one with a holy trinity, in that context WAR is literally game breaking. At the risk of repeating myself yet again, WAR being a heal tank is okay, using heals as mitigation is cool replacing an entire point of the holy trinity in multiple categories of content not okay or balanced and should be fixed.