Why change it? It hasn't even been out for a month yet
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Why change it? It hasn't even been out for a month yet
I like Viper as it is, but I also hate positionals. So I'm of two minds on this.
I don't want to say "Summoner main so opinion invalid", but here's the real secret: if you hate positionals, you can not do them. The damage gain for hitting 100% of positionals over the course of a long fight is 3-5%. Ignoring positionals completely is fine in 99.99% of content.
When the majority of SMN mains complained that DT's lack of changes was disappointing, and Neo Bahamut does nothing for the rotation and you still just "eat your gummies" to play, melee mains didn't all pop in here to weigh in and go "well actually, this is a good thing because..."
Sorry, but people really need to learn when and how to stay in their lane.
I really do think jobs are best designed when you don't have to do the optimal rotation in the majority of content but I think players will assume they have to and then run into stuff they can't do and complain
But you don't need to do it
Can we just get that through everyone's heads
Absolutely untrue. The current/WIP Balance opener is, yes, to apply Noxious Gnash and self-apply haste; but then immediately use Dreadwinder to apply the second 20s of Gnash and to apply the personal damage up. I also don't know what you mean that the buffs should be triggered through "many other skills" when your single target combo, AoE combo, and Dreadwinder/Pit of Dread all apply it. What else could we possibly need?
This community sometimes lol...
They take one of the easiest classes with so few keybindings and are going to nerf it further because you all cannot even handle that.
I have like 20 keybindings on viper. The class is easy and intuitive as it is.
I fully understand the context of this thread, I am just not surprised that they are nerfing based on player whining. The "you all" was in a broad sense, meaning the FFXIV community at large, and not specifically referring to this thread, because lets face it, there have been many other instances where people complained about difficulty and that is how we got to where we are at with some of these dumbed down classes.
Not sure how much value these forum posts have, but I agree with the underlying premise of "don't change viper". It's fun as is!