I have to agree with you on this one. I've run into this SO many times. I play the game to have fun. I play my way. If people don't like me they can GTFO. XD The only thing I disliked about XI was the players telling me how to spend my time.
^.^b
Printable View
I have to agree with you on this one. I've run into this SO many times. I play the game to have fun. I play my way. If people don't like me they can GTFO. XD The only thing I disliked about XI was the players telling me how to spend my time.
^.^b
WOW!
That was a long reading!
Obviously FFXI was worst then FFXIV when it came out.
But thats no excuse.
SE had no MMO experience back then, after 10 years of experience and new technologie offer to them.
FFXIV shouldn't have to go to all the hell FFXI went through before becoming one of the best MMO I ever played.
"Solo friendly" is a serious understatement, the missions can be completed while afk making a drink or watching tv. It barely (if even at all) requires player interaction which is one of the biggest turn offs for me.
XIV could have like 40 square feet of playable space and have a sick set of missions and fights and I'd be happy, alas my heart has been broken. ; ;
umm ffxi was out only 3-4 years when they started ffxi. so in reality they only had 3 year experiance. And it was a defferent dev team all together. And chances are didn't keep tabs on each other. if they started developing ffxiv now then it would be 9 years experience.
every quest from 11 was pretty much the same as ive been stating all along
cookie cutter quests for the most part
gather X item from X mob, kill X mobs, etc etc
just like EVERY OTHER GAME OUT THERE.
the only different ones really are the quests that were story based(like the dragon one) which are story quests and are on par with the story quests we have here for the most part.
All of FFXI's quest where mainly Blah with a few gems all the way until WotG, at that expansion they got their own story line, CS, and boss battles. Basically a 2ndary story line that followed the main line.
The evolution of FFXI:
Mission sucked ballz in vanilla FFXI take FFXIV's missions and take out almost all the CS's and add pointless quest and you have the original missions of FFXI. Remember Shadowlord in the missions was endgame, you even got end credits when you beat it.
Zilart I thought the story line was decent quest where the same as the original style, the main thing with this expansion is it added all of endgame.
CoP which I would argue are probably the best and some of the if not the hardest missions in any mmo to date. Truly epic storyline fit to be in a FF game.
Toau's mission and quest for the most part where on the weaker side, a few CSs but nothing really flashy until the upper missions.
WotG Missions I thought where extremely well done, was like a game of chess with your version of existence at stake.. and you are losing big times throughout the whole story line... never did finish it to see how it ended though. Quest as I mentioned where the best done quest in FFXI.
The abysea just sucked ballz again, the add on expansions where pretty good story wise just not as epic as the main expansions.