Originally Posted by
Kallis
now we're just giving them ideas. Well, now that Overpower's a shitty circle, lillies are free instacast Cure II's that are also DPS neutral with glare (for some reason) , and holy's totally unbalanced delay is removed... what's next.... do we even need cast times for spells, really? Seems a little unfair that casters can't move while casting, I mean look at the phys ranged ! So let's take that out too, and while we're at it why do we need to do our full combo to build job gauge/resources? Shouldn't those just refresh to maximum at the start of a fight? And right after being spent, too?
This is making the game sooo much easier, so much BETTER ! Gods of game design !