Exactly, Gramul, Exactly. As much as people dance around this issue argumenting ad infinitum, people almost always get to that conclusion.
Printable View
Fighting a boss with friends and LS mates is fun. Killing a boss if fun. Having the boss drop a pixelated item is not what i call fun. Getting a reward is the cherry on the cake. If you eat 10000 cherries a day you'll get sick. If you get 10 items a months you'll get bored and cancel your subscription.
Upping the drop is killing the game, which is the exact opposite of what you want.
You and people like you fail to understand this. You want this game to become WoW.
You are obviously too young and have no arguments. you shouldnt be allowed posting.
Back on topic, I can see all those level 50 in Ul'dah showing their Ifrit/Moogle weapon. Some players even have each and every weapon for several lvl 50 jobs.
It can only mean 2 things : 50% of the server are mindless unemployed bassment dwellers who spend all their time running the boss again and again, or it can mean that the drop rates are already too high.
The drop rate might be too high or just what it needs to be for something like Ifrit / Moogle fight. I expect the drop rate of HNM in version 2.0 to be lower. If not, it would be a huge disapointment and a betrayal from SE to the Final Fantasy's achievement spirit.