It was kind of boring. But to each their own!
It wasn't difficult at all. It was nice to have an MSQ that didn't have you march thru everything like its a field of cardboard standees pushing only 2-3 buttons while sipping a cup of tea.
^
If anything, we need more stuff like this to actually make people learn to think before acting, not the reverse.
I would have enjoyed it more if there wasn't a timer. Or, if they wanted to keep the timer, there was more of an indication as to where I was supposed to go. The two mechanics together just frustrated me. The story part was fantastic.
It was a good quest. People just don’t like playing as other characters or quests that aren’t just “pick up my vegetables” or kill x or y.
I loved both quest, this one and the Thancred one