Originally Posted by
Semirhage
While I completely understand this position, I also don't trust encounter design with current approaches to tune this in a way that feels more fun. I've heard people around here say that the "simple" solution is just deleting oGCD heals and forcing healers to GCD more because it's "better".
These GCD healing kits are puddle deep. Lean too hard on them, and you'll start to see Cure Cure Cure Cure Cure Cure Cure Cure. Maybe that's "more satisfying" to some people, but it's pretty much identical to Glare Glare Glare Glare Glare Glare Glare as far as I'm concerned.
While a balancing act between two sleep-inducing halves of a kit might make them more interesting, I don't exactly trust our benevolent class design team to nail that balance.