Originally Posted by
Molly_Millions
Increasing the repeatability of content is a + in my book, so I don't agree with this. Making U/U gear meldable, while retaining a reasonable droprate in comparison to the gear's stats adds repeatablity, but it's not forced like making a low drop rate is, it allows the player more choice which is never a bad thing,
Maybe you weren't kicked from parties for not having the best gear in XI, but it happened to me all the time. It's not as unrealistic as you think.
I think either way they do that, gear swaps, or making U/U stuff meldable, both achieve that goal. One of them just has more downsides.