Originally Posted by
Kalise
Except, if you combine both, then you have people with larger skillsets that are also more powerful. Given that the premise of being stronger than others is seemingly not an issue (Though, it is an issue for BLU which many people, including Yoshida himself, mentioned would be too OP in parties and that's why it's a Limited Job)
Except, literally the reason for the unskippable cutscenes in MSQ Roulette is so that people don't clear the entire dungeon while newbies are watching the cutscenes. Meaning, to allow them to see the combat.
Also, there's a difference between not being able to fully recreate the original experience because of job changes over time and sticking a big middle finger up to the entire premise of the "Duty" by allowing OP sync'd players completely destroy the place.
In fact, the latter also has been complained about by veteran players too, who wish to go back and do old content, but cannot do so because their only options are to use the crappy sync and be too OP for it to be any fun at all or to use the Minimum Item Level option which can have the opposite effect, making it too challenging to be fun.
It can be quite easy to see in lower level dungeons. When people don't have AoE's and you see 2 DPS attacking one target and then the Healer attacking another and chunking away at its health with their Stone casts.