Originally Posted by
Hyperia
Eureka was designed to have the players figure out things on their own and then share information among each other for the betterment of the players. Without a critical mass of people in Eureka, it becomes unworkable and there in lies its flaw. Its not like a dungeon where you can contently funnel people into it thanks to the roulette, its a pyramid that once your done with that floor, you go up. The problem with this just like a pyramid, the amount of people who completed the previous levels gets less and less as you reach the top.
Its an experiment on multiple levels, content, zone work, player assistance level and even management as Yoshi let the FFXI team make this for the most part. As long as they learn and improve things in the future, hopefully we will get better content.