The dark days of vanilla.. .. ..
I'm still waiting on that better argument. You're just feeding fuel to the fire at this point.
Or was that your intention in posting on this thread?
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Oh look, the same complaints on every single beeping major patch. Go outside. We been at this for years and nothing is gonna change.
Your only argument was to give me links about networking, in what I assume was an attempt to explain why it takes so long. Only that it doesn't take nearly as long in most other games as it does here, so you didn't prove anything except that some companies are better at handling it than others.
What is there for me to argue against?
The day I unsub from WoW is when the heavens sang to me: "PRAIIIIIIISE THEEEE LOOOOORD"
Well gee Idk. The arguments I presented that you blatantly ignored.
- The size of this patch.
- The amount of processes that can create bugs.
- The amount of time it takes to check for bugs, despite a program doing this at an amazing speed for hours.
If your class said anything about how a MMORPG works. It's waaaaaaaaaaaaaaaaaaaaaaaaaaaay more than just networking.
1)I didn't have any connection or buggy issues after HW. That's not to say other people didn't, however it was not an issue across the board. Maintenance/restarts/downtime affects all servers on WoW.
2) There are -no- maintenances that is 1 hour. 1 hour is simply for restarts and occur with the addition of *no* content at all, any content patches are far longer.
My apologies.
http://pages.cs.wisc.edu/~shravan/anatomy.pdf
Read that.
>>>>http://www.360doc.com/content/09/0115/21/28217_2341619.shtml<<<
This is more simpler and on point.
Sorry were you trying to say something?