Originally Posted by
Shurrikhan
I have no interest in "a magic tank". I'd love a tank for whom magic is central, or the gameplay for which is built around internal-external magic interaction. But I've no interest in a niche anti-typal tank. If it's enough bonus mitigation vs. a tank-busting magic boss, it's double DRK, LB be damned. If merely a fair bonus, it's DRK-WAR. PLD hangs itself in the unemployment corner. If DRK's average value is so centered on magic that its physical capabilities must be reduced to compensate, then DRK does the same whenever its unique skills go to waste, especially where mitigation outweighs damage (physically dependent LB/Rep unless Runic becomes a thing).