remember people. nobody is sayin to remove the bird as a normal drop. just adding alternate means of gettin it it ur RNG and/or rolls realy suck.
its not like everyone had to run ravana 130 times to get hive weapons for every job
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remember people. nobody is sayin to remove the bird as a normal drop. just adding alternate means of gettin it it ur RNG and/or rolls realy suck.
its not like everyone had to run ravana 130 times to get hive weapons for every job
rare item drops are a good game design not a bad one and I would not call birds even rare since they seem to have about 10% drop rate, if you want more variety do the fight in DF onece in a while or do it with minimum item level, or just cap your lore with it, there really no reason to do expert roulette ever again if you play more than a few hours every week.
I think that even if SE decided to make it possible to trade totems, it wouldn't definitely be just 99 of them. From my experience I know that you can easily farm this much in less than a day (if you find a decent group), so everyone could just get it... even freshies who just reached lvl 60. Trading two full stacks would make more sense as it should require some decent grind. If you think about this, even the new pvp mount requires you to win 200 feast matches.
I'm so hoping the tokens get used eventually for trading for mounts. And no I don't care/mind if someone can grind it in 1 day vs someone working on it for half a year with 1 run a day or something. Different people have different time to play. It gives all a defined set goal to aim for and not just /pray to rng
As much as I really want this, being at nearly 2 stacks of totems and no bird, the reality is we have a better chance of getting SMN's egi glamours by patch 3.25-3.3 before they decide to turn a large amount of tokens into a free mount.
In all honesty, we all know they'll simply increase the drop rate by like 5 or 10% (I don't remember their initial increased drop rates on ponies making a huge difference) in another patch or two, before the rate increase is even noticeable, which comes 3 or 4 patches later, because we already know how reluctant the devs are to deviating from their "systems."
Heck, their "solution" to making the wind-up Echidna and coffin lid seem less uncommonly rare is to slap the Echidna card in the 3rd chest that now drops every run. Except now the 3rd chest usually just has the card anyway...
putting mounts and minions on 0.2% rng drops sucks , we all agree , the question here is WHY? , rpgs need rng for drops , otherwise isnt fun ......but the guy with 200+ runs for sure isnt having any fun....if its easy and every1 has it , they arent rare anymore.......or u dont feel "special" , look around every lucky player is running around with 1 , they werent special not even on release day.
i dont care, i would love to have 1? yeah thordan one looks cool , but i wont farm it because i dont want to go insane .... or frustrated , or wanting to quit i game i enjoy because SE wanted to introduce mounts AGAIN with horrible drop rates...........because, who knows ? :S