Originally Posted by
Betelgeuzah
And it definitely shows, in the overall quest quality.
If to achieve creating that many quests requires them to be dumbed down to the level of repetition, while only offering a freaking chat box for the 'story' for each and every one of them (thankfully phasing makes it at least somewhat tolerable) with gameplay that in other games would be delegated to a 'tutorial' status (except this 'tutorial' lasts for 50, sometimes even 80 levels), I can't say that's a goal SE should aim for.
I also find it hilarious how 'grinding' is considered to be some kind of mysterious, separate entity from activity X or Y. There's no fucking difference. You do the same tasks over and over again = grinding. Simple as that. They can try to spice up grinding by creating small goals to work for (essentially what leves and quests in other MMO's are) or by creating somewhat enjoyable gameplay mechanics or social space to hold your attention.
And the poorest form of 'spicing up' the game is the Chat Box. And the dialogue lines that complement them (HoHoHo adventurer, I needs me some Bat Wings!). A 3D game - a 3D experience. I don't want to read a goddamn book. If you can't achieve that, consider telling your story through other means that aren't as insulting and use other tricks to spice your game up instead.