It's all about the numbers. A matter of principle. Big difference in a state of mind being i110 and i109.
No different than scoring 100 on a test instead of 99. Both are passing grades but 100 is more special.
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I for one think you should not be able to get pretend i110 [aka non-BiS] just from doing Hunts and grinding Soldiery. You SHOULD have to actually do content to get gear.
You did, but now you don't, it's called balancing the game before the next patch comes out. You didn't think that UAT/Oil/Sands were going to remain exclusive coil items did you? It was never a reasonable assumption.
In this case, the Noct ring is BiS so.... I don't see what's wrong with having BiS gear.
If it was just for the sake of being iLVL 110, then I think that being unable to equip two rings of the same type shouldn't be an issue- I don't think it makes such a big difference being iLVL 109 or 110: I'd just wait until I drop the second ring from the Second Coil of Bahamut.
However, I can see a few good reasons for asking to remove this restriction.
Coil, Ramuh and Soldiery's ring have different stats but what I wanted to buff just one in particular and 2 out of 3 rings ignored it?
EVENSTAR RING 110: INT +18 ACC +19 CRIT HIT RATE +13
HIGH ALLAGAN R. of CASTING: INT +18 ACC +19 SPELL SPEED +13
At the moment, I can't maximize my critical hit rate (example) while it would be nice being able to choose the gears that fits better with your play-style. It is what we are currenly doing with our armors from Syrucs Tower and Weathered gear or with the Upgraded soldiery armors and the Second Coils drops - right?