Quote:
It was mindless in the past BEFORE tthe buffs, to suggest it is mindless NOW with the buffs is entirely silly.
Seriously get over yourselves, you guys act as if enmity was something skillfully managed in the past, when it wasn't.
It never was.
Before: Tank never lost agro
After: Tank never lost agro.
As long as your group was organized, it wasn't *that* hard unless you were skimping on TP/Mana in AoE situations.. If your group was playing dumb and splitting DPS targets, DPS was splitting between single target and AoE or your healer was spamming medica and overhealing for no good reason, then you'd have an agro problem. There was some incentive to play together properly. Enmity was a group effort.
Quote:
@Giantbane: BB>BB>SE provides the same amount of agro as the RoH combo spam. There was never a decision of "should I use Unchained for more threat or INner beast for heals."
It was always "Hey is it worth using Unchained for the extra damage?"
Enmity wasn't an issue in the past.
This doesn't change anything. ANd really, the complaints are for the sake of complaining and not because there is a reason to complain.
See above about BB>BB>SE vs. BB>SE, there was good reason to build yourself a threat cushion via Unchained + Berserk + Inner Beast. And if you could work it, you'd time it so you had SE and Maim up and was landed BB right after you buffed with Berserk to really get the most out of it. There would have been even *better* reason to build that threat cushion with 2.1 since you have a whole other non-threat option to work with.