Originally Posted by
Zantetsuken
On the lack of explorable territory: perhaps the biggest issue is that although the world of FFXIV is impressive, there isn't much to see in it. It is a combination of the copy-paste terrain with the fact that there are only 5 texture sets for landscapes.
One of the things that struck me about the world of Eorzea is the lack of history in it - especially when compared to FFXI.
Whereas the life of a player in Vana'diel was spent uncovering a very rich past buried in the landscapes, cities, and dungeons.. the world of Eorzea is a frontier world. There are no monolithic structures from ancient civilizations or ruins containing the ghosts of fallen warriors in FFXIV. Rather, the focus is either on the present issues (which often seem a bit trivial) or on omens of future threats.
The focus on the present and future may also be one of the reasons why the cities in this game seem so dead. As the main outposts on a frontier world, they are designed more for industry and trade than for culture and enjoyment of the citizenry. As they are, the starting nations serve little purpose outside from being glorified outfitters for adventurers.