The problem is with players' mentality.
"This game is too short because I sat here for six weeks solid and did literally nothing else."
"Crafting is too easy because I bought all the materials and stacked leves for a month to get all classes to 50."
Many of the crafting classes are dependent on each other (Carpenter/Botany, Goldsmith/Miner, etc.) it's such a shame to grind one to 50 while ignoring other relevant classes.
I recently got Carpenter to 30, which means I now need Botanist at 30 to continue; I also need to murder Aldgoats. It's so satisfying to finally unlock a new tier of e.g. Miner and be able to carry on gathering materials for Goldsmith, for example.
