Originally Posted by
Doozer
Had yet another absolute waste of a DR run yesterday. 4 tanks in total, two in my party (including me) and two in another. That party had no healers. MT died on the first fight and I fell into it because I had the highest aggro, so I tanked the rest of it. My co-tank died to everything, then left after the first fight. Since we can't see other party lists I couldn't keep track, but people were slowly spilling out until I think the third fight, when we were down to just two tanks and one party was down to only two people. Since both other parties lost some we consolidated to get LB3, but we only had 2/3 of the amount of people we should have. We wiped to the enrage on the Queen's Guard fight which was already frustrating enough, and then my game crashed on the second attempt, while I was still MT. Since it was a DirectX error I had to restart my computer and by that point I was just done. Didn't even bother opening the game again.
I wish people understood that leaving because things aren't going as fast as they want hurts literally every other person in the duty. One person leaving turns into two, then three, then there literally isn't enough people to finish it, no matter what lost essences they use. Is completing the duty slower than usual really so much worse than ruining everything for the other 23 people?
Anyway, guess I'm doing 9 level 70 dungeons to finish my relic, because I can't deal with that garbage anymore. Quitters are a way greater plague on this game than anything else.