How dare you. Ouch.:eek:
I know Adventurer in Need doesn't count, but it ... is probably still used as a metric to see if we still have more healers ... Before you get the pitchforks out, I have actually tested it out too. Since I was seeing way too long periods of tank being needed for hours and started to suspect something wrong. It was as you said half the time, Supersnow, with a 5 - 8 ish minute wait as a tank who is supposedly "needed". Switch to healer right after that and I got in instantly with no AIN bonus >.>
So... those mounts that were needed as tank queuing achievements ... It looks like the healer versions are needed too now >.>
I’ve never understood why they don’t do healer versions of the tank mounts/titles for duties, especially since on average healer is now the rarer role
I don’t really care that AIN biases tanks (though I don’t understand why it has to bias any one particular class) but it’s odd to me they specifically included the tank achievements to drive engagement to tanks (which to be fair tanks were rarer in SB surprise surprise) but won’t do it to healers now that healers need the engagement
I think it has to do with the fact that it's easier to queue as a healer for the rewards than it is a tank. Tanking is more challenging and more intimidating than healing because you're the one who leads the party. How many players will flex into healer and how many are dedicated healer players is a different metric. Meanwhile there are far less players who will flex tank, but far more players who are dedicated tank players.
The way I’ve always had AIN explained to me is that AIN checks roles in a particular order and has set parameters
Say in the last 10 minutes 300 people have queued for the levelling roulette
-250 DPS
-35 tanks
-15 healers
AIN will decide based on there being 300 people who have queued that if there is less than 50 of a role in the queue they will be AIN, the system then checks tanks and sees there is less than 50 tanks, they get marked AIN without even checking healers despite there being less healers so their queues end up popping faster
Haha, I think you were saying it in jest but just to make sure Im not looking more turdy than normal, for people's context- that was a quote by a WoW dev when the playerbase was asking for classic servers (prior to them adding them of course).
First video I found when looking for it: https://m.youtube.com/watch?v=XuOYmqSF6OQ lol
:D perfect
I thought as much but I was like 5% chance to interpret that horribly wrong lol and just wanted to clarify in case for people who didn't know
Seeing that quote, it reminded me of the Luigi Car from the Pixar Cars movie. At least for Luigi's perspective, he explains his point for why compared to the Warcraft video clip.
https://www.youtube.com/watch?v=2fEWAc85ed8
As for Supersnow's explanation for what the algorithm looks like for AIN, it makes a lot of sense. It accounts for why Healers don't get it when they clearly should have it. Did Warcraft eventually allow for multiple AIN's for their dungeons queues too in later expansions? It could be something to add in with all 3 potentially getting it with a dead queue at the moment.