Originally Posted by
Mikki
I think the real problem is the fact that they have over 100 abilities already planned for Blue Mage.. compare that to the roughly 25 for current classes (and even that they want to trim down if I'm not mistaken, albiet for bloat reasons more so than balancing but still). Yes, they can only have a certain number of spells active at one time.... but in order to balance it properly, they have to consider ALL of the spells and how each can interact with one another. This is a nightmare for the dev team, I'd imagine. The only way I could see this working is if they restrict what spells can be used in raid content, which I think people would be pretty unhappy about and it would make it kind of messy because they want you to find the abilities on your own but you need to have certain ones in order to raid and it'd just be a pretty confusing scenario, honestly.