This x1,000
Seriously its so simple. What is so difficult and painful for some people to list 99 Ore
Buy as many as you like as singles for 10gil each
If you buy the stack you can have them for 900 gil as a job lot saving you 90gil
Its up to the seller to figure out a price for singles that would make him/her a nice profit if the whole stack got nibbled at a couple at a time.
My favourite MMO's of all time used this method (EQ2 & VG) and it worked very well.
I'm not suggesting we only have this way to do things but please give sellers the option to "flag" a stack as splitable on the markets and set a unit price so people can chip away at it and get what they NEED!
I'm a customer, If I cant get what I want from a seller in the way that I want it, you just lost a sale <------------------------------ Business 101 people
The dev explanation is bull. Where is the logic here? 1.0 had a simple system with the markets that was good for both buyers and sellers. Stacks were available at your convenience. This is so incredibly inconvenient. I don't know how anyone can be defending this. The 1.0 system enriched both parties the buyer and the seller while making it simple to get what you wanted when you needed it. As a full-time miner, crafter and buyer this is driving me insane.
Say you've got a few stacks of 99 items and the most desirable quantity on the market is a bundle of 5. Are you REALLY expecting people to fill up their Retainer capacity with bundles of 5 AND sit in front of their PC to replace them as they sell until the stack is gone?
This system actually rewards RMT who have nothing better to do than mechanically put up bundles of 1-5 items on the store until the stacks of 99 are gone at a high price, and puts real life players at a disadvantage.
As a seller, the service I WANT TO OFFER is a stock of 99 items sellable in variable quantities and transactions without my further intervention. I don't want my *playing time* to be spent micro-managing small bundles on the market
As a buyer, I want to be able to buy however many I need, no more, no less.
Your system is retarded and impractical. "Working as Intended" is a fine response unless your intention is stupid to begin with. INTEND OTHERWISE.
VERSION 1 HAD IT RIGHT.
I also would like to be able to buy a single piece from a stack.
forgot to bring back the ability to hide quest in your journal the little yellow squares you can turn them on and off so you can track the quest you want and not have them on all the time hogging up your screen.
this marketward system where you sell singles or stacks is RMT's best friend they already undercut you by alot and they watch the market i undercut them and when i check the board im undercut again. this system is not effective stuff just sits unless you have someones magic number in the stack or have nothing but singles up for sell..
To be honest this really is not game breaker and as such with all the other problems going on at present so I would not expect much feedback.
Though to appease both sides it would be best suited, if when the seller puts a stack up for sale he has a optional tick box. That if said tick box is left unchecked then people would be able to buy the amount of items from that stack they need. If the box is ticked then the stack can will only be sold as a full stack.
I would like to see buyers able to request items at the very least.
Who would have thought the 1.0 market would be the thing we missed the most? Keep complaining, maybe we'll go back to retainers only with no search engine.
They just need to not allow players to choose stack size. Do a single item, half stack, and whole stack. This way we wouldn't get a bunch of random sets of items with different stack sizes that made no sense for us to purchase.
i was hoping to find someone SUPPORTING the new market search, i think its great!
sellers: this can work to your favor
Ex: Iron Ore
Price QTY
80 99
100 50
140 24
200 12
400 3
etc.
play the system, you get 40 slots (20x2retainers) play the market to your favor. it takes a few steps, but i think its great! ive been able to sell my logs and food faster than other people at higher prices cuz im shrinking the size of each stack and spreading them out, i got plenty of space for it :D
Yet another example of how 2.0 failed (assuming you can get in).
it was just an example, but you bite your tongue and take 24, and sell the other 4 later if you really have no absolute use for them. lol
its probably going to be changed anyway due to the OVERWHELMING dislike everyone has for it anyway, i just think its a cool idea.
I love the current system, because it mirrors a true market system. As a seller, I must find out, what quantities buyers want, and at what price (possibly higher per item than those with huge quentities) I can offer them to get my items sold fastest. It's close to reality.
As a buyer, I can create demand for certain quantities by buying accordingly.
Good job, SE!
I haven't bought anything off the AH because we can't buy them in singles. Is SE seriously not going to let us sell things in single amounts?...
Easier to just go farm stuff myself. D:
SE _does_ let us sell things in single amounts. I am selling things in single amounts myself.
I usually sell both a few single items for the people who need one or two recipes with that material for their log, then for the bulk buyers, a few small stacks at a slightly discounted price.
Either way, I've yet to have a day where I didn't sell absolutely everything that I put up.
maybe you should just come to diabolos. i havnt seen 1 person there complaining. this thread deffinetly seems to be a minority of a few servers
This is a profit opportunity: Buy a couple stacks of items, break them up, and sell in smaller groups. Since smaller groups are more in demand, depending on the item a motivated seller could make some good profit by utilizing other people's unwillingness to split stacks.
Thanks =) Please keep it that way. I feel like most of the request made here are very biased on the player posting self interest and not really thinking about the effects of the changes suggested.
Currently in the market you can see items for sale at higher cost than you can buy them from NPCs. All kind of stack sizes, and if any don't see the size they want they could invest on a big stack and then resell it on the size they consider is best for the market earning some extra cash from it. Most of the players are lazy and think that with that the game would be more fun (easy for them) but it would spoil the market.
If the request suggested buy the amount you want from a stack and the allow retainers to purchase items for you are enabled. The market dies and becomes owned by a few players only.
Please keep it this way, it's very fun if you like to play with markets and not just buy the item you need for the cheapest price
So the majority of us agree that the market board system needs to be changed to allow buying single items from a stack.
We could implement an option for the seller to choose if they want the buyer to be able to buy from the stack or the entire stack only.
Make 2 sections for Retail and Wholesale. Simple.
Remember how the 1.0 retainer-system seemed unintuitive and frustrating compared to FFXI's AH?
The fact that the 1.0 system now seems more user-friendly than the one in ARR speaks volumes.
Ignore this:
I couldn't get in to the game to check but reading other posts it seems that there is a way...Quote:
BTW is there a function for seeing the market history for items? Especially items that no one else is currently selling? I seem to have plenty of these and have not found a time efficient way to discover their worth to other players.
This "feature" certainly makes it annoying for sellers as well. Suppose I split a lot of items, such as potions, into small enough stacks so people will buy them. Then someone else comes along and offers at a lower price. Now I have to go change the prices on all my stacks to match the undercutter's prices. I haven't seen a good reason for why this exists, including the one from the developers. As it is, it makes it more difficult for alchemists and culinarians, or anyone else who sells stacks.
Create stackable stacks. Like toolbags in XI, but more flexible. I could put 4 "stacks" of something up, using only 1 slot, or 99 single items up, also using one slot, which could be bought 1, 2, 30 or 99 at once.
Everyone can be happy.Code:Selling: / Buying:
oooooooooooooooooo / oooooooooooooooooooooooooooooooooooooo
o Stack Size: 12 o / o Qty Stk Item Unt Pr Total o
o Quantity: 4 o / o 4 12 Hi-Potion 4.166 50 o
o Price: 50 o / o 99 1 Hi-Potion 20 20 o
oooooooooooooooooo / oooooooooooooooooooooooooooooooooooooo
ooooooooooooooooooooo
o Place 4 stacks of o
o 12 Hi-Potions for o
o sale? (Total: 48) o
ooooooooooooooooooooo
im a culinarian, and its not a bad system, and unless 20 people catch on to what those smaller stacks do (at higher prices) they will sell and still leave yours at the bottom, so yes, its annoying, but as the DEVS said, you have to research :OOOO
It requires you to do a little effort, i'm all for it. after all, would you rather everything be automatically done for you ? lol
this is just stupid. allow us to buy as many items out of a stack as we want. people filling the market with 1 single item 20 times isn't helping us at all. Or people filling the market with stacks of 5 items doesn't help either. It's just a stupid decision on your part.
Also, add a kick function to the duty finder to get rid of dc'd people and fuckin morons who don't know what they're doing/unwilling to learn and trolls.
That's pretty much why I'd like them to change it to something like this;
- When selling items you have the option of giving your Retainer the entire stack to sell, but having them only sell a designated amount of that stack each time.
- For example, I put 99 pieces of Copper Ore up to sell at 10 Gil a piece, but tell my Retainer to only sell a stack of 3 each time.
- That stack sells for 30 Gil, and my Retainer takes another 3 pieces of Ore from the original stack (now at 96) to sell, until the whole original stack is sold.
- The total amount in the stack, not the sale amount, could be displayed in brackets on the Market Board/Retainer menus (eg, Copper Ore 3(99) 10G).
People still can't buy subsections of what the seller puts up, so I don't think there should be any problem with it there. All it would mean is the seller can adjust the price of a large quantity in one go, as well as not having several small stacks taking up a lot of space (something I currently suffer from). That should also mean the Market Boards would clear up a bit, currently I'm seeing a lot of 'spam' from the same Retainer selling the exact same thing multiple times, which there would be no reason for with the system I propose.
The system shouldn't allow you to buy a single item out of a stack, it should honour the stack size that the seller posted. Just like you can't walk into a real store, open say a multi-pack of chips and buy one of the individual packets.
The market could do with some better tools for sellers to manage their wares, but it means that some effort is required to use the market effectively - and I believe that this is a good thing.
If i go to real market and seller tries to sell me a crate of apples instead of 1kg, then i just move on. Same in game, if i just need 3 items and lowest stack is 20, then seller wont get anything from me. I'll just harvest myself (yes, i know its time consuming, but i hate buying random amounts) or wait for right amount from another seller.
Now we are really starting to think and make good ideas. I believe this would also be a good solution. Good job!
Designating how much of a stack a buyer can buy at one time is as down the middle as it gets. It lets people who want buying singles from a stack and people who want sell stack only, have what they want.
I do not like all the comparison posts. Saying that it's like a grocery store, or you can't open a box of raisins and buy just one. This is a digital world in which there are no physical constraints. We have the opportunity to be unbound by physical restrictions like a box or a sac. Buying and selling goods can be in whatever form we make it.
That is why it's senseless to constrain people to buy stack only because there is no physical barrier justifying it.
Can't buy singles from a stack? Why can't we? It's not like you have to cut open a digital sac to just buy a single from within the sac.
Putting world like physical constraints within a virtual space is absurd.
Limiting while limitless is absurd.
I did not do a grocery store comparison to highlight physical constraints, but more that it is up to the seller what quantities their goods are packaged in, and the buyer can take it or leave it.
I guess my concern is that the market would be reduced to a glorified vendor, with the players just replenishing the stores.
I'm glad this is posted somewhere on the forums. It is so frustrating to go in to buy something and have someone have 99 listed and I only need 10... I should be able to buy 10 of them and leave 89 for other people to buy. I had to go in and list all my materia to sell as singles... Who is going to buy 7 materia? I should be able to put up my 7 materia and let people pick out however many they want to buy :( SE please implement.