Hopefully not, this will be one aspect of the game you wont be able to skip. You can always help your friends by doing the lower level dungeons with them.
Printable View
Eh. THIs isn't really gearscore. THis is iLvl, look at Tera. Has it built in, does perfectly fine and no one is really crazy about demanding you to be overgeared.
As long as it doesn't require something like full Darklight for Garuda (it's a stupid grindfest for tomes and a significant amount of players just don't have the patience, I want to earn my gear with skill, not by ridiculous grinding), it can't be that bad, keeps severely undergeared FATE grinders out.
Get this crap out of my MMO's, damn you WoW for ruining this genre in so many ways. What ever happened to getting with a group of cool people and having fun doing content and having to find a way to overcomes their weaknesses to accomplish the goal....and sometimes (OMG!!) failing.
Re-read what I said, please, as I think that you misunderstood what I wrote. I said that the internal GS requirement for dungeons is somewhat needed (as a simple and reasonable internal filter) for pug groups, but that the visible part of it will just make it easier for griefers to grief. Say whatever you want, but it's a fact that it would affect the community in general even if you don't run with them.
Also, as I said that number alone is useless. As a tank I could equip an "All classes" healer set that gives me enough GS to enter the dungeon. That's why, if you really want that someone has proper gear, it's the players responsability to double check the details instead of just looking on a single general number (as do bad players).
Implement it with a reasonable required minimum iLvl, but make it an internal value not seen by anyone but the system. If it deems your gear apropiate to enter the dungeon, no one should complain or try to force anyone to bring better gear for it (unless they make their own group outside of the duty finder, of course, but even then the general GS value isn't needed nor really useful for the reasons that I stated).
For me it's not fun trying to do the impossible. It's one thing to get together an appropriately geared group and trying to work your way through difficult content via trial-and-error, it's something else entirely to have no chance of success at all because one or more of your members isn't even close to being geared enough for the content. Skill only goes so far. Without appropriate gear your tanks can't take hits, your healers can't keep up with incoming damage, and your dps will never kill things fast enough.
A gear check is necessary when you're being asked to work with strangers. It's a form of insurance by making sure that everyone is at least geared enough for the content and giving you one less thing to worry about.
This isn't endemic to DF, you can pick up 8 randoms on your own server and half of them can be poorly geared, you can do this with your LS or FC also.
I am tired of people trying to defend their laziness so someone else can pick up their slack.
If you don't have the time to gear up, you don't have the time to do harder content, it's really not that hard to gear up in this game.
Problem is also that many people are skipping WP and going straight to AK, I hope the gear checks will stop this from happening.
Wait Wait. You mean people in 35/40 Greys will NOT be able to queue for HM Primals or AK or whatnot? How is this a bad thing?