Originally Posted by
Lux_Rayna
Maybe not, but you'd have to be rich or stupid not to put an fps cap on any game you're playing. Your computer has a limit as to how much fps it can keep up with consistently. Any drops in fps will be very noticeable, even at 120+. Smoothness is a function of consistency, not necessarily how high the fps count is. If you don't put a cap, your gameplay will suffer terribly due to the constant spikes in fps. Ideally you want a level your computer can run with without dropping significantly. Any higher and it will actually appear worse.
Of course if you're running a supercomputer you don't need a cap for any game out right now. But enforcing a cap prevents fps noobs from experiencing crappy gameplay due to bad game settings. Most ppl assume more fps = good, when it's only good if your computer can stay up there consistently. And given that the vast majority of computer owners are ignorant about their hardware, an fps cap keeps ppl from being dissatisfied with your product. It's all about the benjamins.
EDIT: This isn't even talking about how much optimization a game would have to go through in order to account for lack of an fps cap. I imagine getting any game to run 120+fps without any significant drops would be quite costly in terms of hardware, equipment, and man hours. Especially with an MMO, which has to account for mass amounts of people congested into relatively small maps. I don't think any company is going to drop that kind of coin without charging you more for the game. And i'd rather not pay for that, considering I can't even use it.