Originally Posted by
Awful
What I really hate about DRK/GNB gap closers is that in dungeons if I use my gap closer as anything but a PLD/WAR the mobs just stand around until I hit them, why? It's such a little thing but it gets so annoying in dungeons, why did Plunge and Rough Divide die for a cruddy gap closer that also just ignores mobs aggro? It's more annoying then anything gap closing to an enemy only for them to continue about their day not noticing you, WAR/PLD gap closers are superior in that regard as it pulls the pack with the gap closer.
I never thought I'd be in DT complaining about how not only do the gap closers look terrible, but their functionality can potentially be annoying with rounding up mobs whereas the other 2 tanks have 0 issues with this.