Originally Posted by
AsterBarnivere
Yes it's bad/stupid to determine success on subscription #s... (An MMO can have over 1 billion subs, but if the publisher/host of the game is poorly managing it, then it can shut down, regardless of how many subscribers there are.)
I'd hate to see how you'd run an mmo.
"Oh I have over 99,999,999 subs, it's doing fine! Despite the angry consumers and the fact that I didn't fix any bugs or glitches and people are being overcharged for their subs and my shareholders are breathing down my neck."