Originally Posted by
LilimoLimomo
With respect, I think this misdiagnoses the problem. I think it's perfectly fine if some players want to min-max their DPS as a healer; I'm in no way opposed to that, more power to them. The issue is simply that there's not enough damage hitting the party. In normal content boss fights, it feels like my time as a healer is spent 25% healing and 75% DPSing. That's not an issue with min-maxing (especially since I'm not min-maxing), that's an issue of there not being enough of a job to do. As a non-min-maxy player, I want 80-95% of my time to be spent healing. If the min-maxers can shave some of that off to deal even more damage, I think that's cool. But they should be doing more damage because they're just that damn good at healing, not because the healing requirements are on the floor.
I know this is possible to achieve because it's what I experienced in Heavensward. My hope is that we can closer to that again.