I was hoping for an emote or something but... uh. An ugly minion for a side character that half the fanbase doesn't even like and has even begun to despise due to his association with relic quests... yeah. uh. Yeah.
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I was hoping for an emote or something but... uh. An ugly minion for a side character that half the fanbase doesn't even like and has even begun to despise due to his association with relic quests... yeah. uh. Yeah.
I've seen more effort, creating silly filler events, in f2p gacha games than this. And worst part is those f2p gacha gamba games will make some every week to bi-weekly, and them also being interesting at times.
It's so sad to see how low a bar they have reached to thinking, "this is good enough".
I miss events like Yokai monster event, which was associated with Gold Saucer as well, they had huge amounts of rewards, and players have been asking for its return before too, if SE/FF14 devs have to pay for a license to bring it back, so be it. That event made people go all around the ARR zones to do fates for the Yokai tokens, which gave people myriad of weapon glams, more minions than entire EW minion releases(maybe), and 2 funny mounts to boot. Simply add 1 new thing to it, and I'm sure players would go amok with it, since it requires actual fate completions, from many different zones, and you gain so much rewards from it as well.
I'm glad I got to do that event back then, and complete all the many rewards but expected them to revisit it every year or more, it was my initial bar for FF14 events, back then 3 years ago. Have yet to see any event come even close to it yet, and that's just such a shame, because it should be at least a bi yearly event of such proportions and measures. With a big emphasis on, "actually doing the work for it", not like now where you get it handed to you after reading a text box a few times.
Give us some funny events again too, don't care if they're repeats, from few years ago, rather have a funny repeat, than an extremely underwhelming new one.
Strategy games actually do offer far more content if you don't only just beat the campaign once. The point of most strategy games is that you keep going up in difficulty and hone your skill... Not just beat the campaign once. But. Let's go by your logic:
Homeworld is $3.49 right now:
https://store.steampowered.com/app/2...ed_Collection/
A FF14 subscription for a month is $12.99.
You only played the campaign, and took 60 hours.
That's $0.058 per hour of entertainment.
For FF14 to beat that you would need to have played 224 hours in a single month. That's quite literally over 7 hours a day of playing.
And we haven't even counted the expansions and base game costs. Someone who only plays FF14's MSQ (equivalent to the campaigns of strategy games) like you will have around 40 hours of content per expansion. That's $52.99. $1.32 per hour of entertainment.
The difference is night and day.
And your source of information for this statement is ...? Like all companies, incoming revenues are invested in new and continuing projects. If all miHoYo produced was Genshin Impact, you would be correct. However ... this is not their only mobile game. They do not solely create mobile games.
The game may be free to play, but it definitely wouldn't have as much 'reinvested' into the game if nobody paid actual money. That's not how F2P games work.
Untrue?
They released a new game Honkai Star Rail this year on April. It would make sense if Genshin Impact was their ONLY game but no they have multiple other projects just like SE with FF.
At the end of the day, a game with a subscription model is releasing less content and putting less effort nowadays than F2P model games like Genshin Impact, Granblue Fantasy, Limbus Company etc.
There was a time when the seasonal events were really fun, and had true personalities as NPCs that were recurrent, and had a storyline of sorts... And then suddenly after Stormblood they just all became bland and repetitive.
If anything all seasonal events should be back EVERY year, so players new and old can have, each season, a ton of things to do, catch up and maybe a sense of an actual seasonal event and every year you get a new "seasonal chapter quest"