You say all that, yet we have megathreads, tweets and commentary all around the place about various misadventures. The tank commentary is particularly amusing (and false). You sound like someone who doesn't deal with randos much. :rolleyes:
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There's a difference between (a) a learning player who puts effort to try & play better vs (b) player who clearly have played considerable amount of time but chooses not to pick up their slack. Both will most likely result in less than optimum scenario but their intent differs. OP mentioned the tank in question was in Ktisis & insists that they should suck it up and deal with their bad practices because nobody in the past had commented them for that. At that point it's not unreasonable to think: "What is this player had been doing for the past 86 levels of gameplay?". To put into perspective into your mained RDM job, that's like you getting into Ktisis but still fumbling over the Dualcast gimmick of your job that you unlocked from lv50. Or your past main BRD: not knowing what songs are.
Based on the personal thread you have made in the past, I do not think you qualifies as player (b). This thread isn't about you.
I very much fear the number of people who do not know how to properly play in groups is going to grow exponentially as more and more of the content can be done with trusts. We will see people that used trusts and nothing else to level and then suddenly decide to jump into roulettes and be clueless how to actually function as a team. It is one of the reasons I was really not pleased that trusts were put into the game. Which is actually ironic considering my nature is to be a solo player.
There are just too many things that are going to push the solo only player into group settings. Roulettes, Moogle events, etc
You have all my sympathy op, that being said you should understand that by its nature this kind of topic will only comfort moron doing what they do best : being moron (regardless of which side of the fence they may be)
Sorry if it sounded condescending but unless the real purpose of this post is to vent, nothing good will come out of it.
It's the games problem for enabling bad, then bad goes into PFs and causes disband because nobody can say anything about how bad they are so its easiest to relist the pug.
This is a fundamental design problem imo. They have stripped away difficulty in msq for the sake of story completion, and then keep adding solo friendly systems. At what point is square enix going to choose? Is this an MMO or a single player game? Cause to me it feels like 50% of the playerbase plays the game like it's a single player game (not trying, bad in group content) and the other half plays it like it's WoW back in 2010, trying hard for your teammates. Square enix would do well not to try to please everybody, because they cant. They need to prioritise, because let's be real, it isnt msq players who stop playing for 6-12 months at a time who are keeping them afloat. It's the daily players. Yknow, the ones playing an MMORPG.
In my opinion, after a certain point, being bad in group content is essentially griefing and is really REALLY rude. On my first run though the game, I checked guides for a lot of stuff before I went in. Why? Well aside from getting flamed when I told people I watched a guide, I wanted to know what was going to happen as tank so I could prepare accordingly. Of course, in hindsight outside of maybe 1 or 2 fights (like eden birds/shadow dog) it really wasnt needed. But 99.9% of those runs went way smoother because I bothered to look it up so I couldnt care less.
I'm not saying we need elitism and RaiderIo and people to have BiS for content. I'm asking for people to DO THEIR ROTATION. I was in a trial lately, ex difficulty equivalent, and a paladin used requiescat ONCE. Yknow, that second half of the paladin rotation? This player probably doesnt even know what they're doing wrong and that content REALLY isnt the place to have someone explain in what order to press your buttons in, so I decided to avoid the ToS and not mention anything. This Is just one example of what I'd consider casual griefing. I'm not claiming to be worlds best player, but at least try to put some effort in.
I think the core of the issue is, some people become extremely insecure whenever you mention their performance.
its not really about what level of play we're talking about, could be anything and anyone from person only using auto attacks in dungeons to person making a very minor mistake at ultimate level.
part of people need to understand that someone giving you a tip isnt a personal attack and its not a disrespect to ones family name and masters name.
and second part needs to understand a difference between giving a tip and personally attacking someone.
that's that really.
(It's too early for this)