I personally struggle with this A LOT.
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The Nouliths at its base is just 4 staves with adderstones to act as an aetheric extension of the sage. Originally, healers use adderstones to setup an aetheric confluence to help aid their healing (basically setting up a formation). Nouliths are just a bit more technologically advanced in its design to be used as an aetheric confluence and a staff as one, but their fundamental concept is still the same.
From what I see, Sages don't even use their Nouliths to attack, just their fists in their auto attack animation. I guess that implies Sages only use the Nouliths to setup a formation rather than physically whack the enemy and potentially damage their weapon in the process or it could displace their formation. From a technical standpoint, it's different from SCH where the formations are written in the book with enchanted ink and thus are internal formations that just require aether to be drawn out. SGE's Nouliths basically act as aetheric conduits that have to be placed externally as the whole setup itself works as a formation in tandem. If the Nouliths were damaged when colliding into something, they won't work with as much precision, which could invariably affect the formation or aetheric confluence I guess.
Meanwhile SCH creates an aetheric page with Excogitation from their book and then slaps it on an ally. The foundational principles each go about it makes them very different.
In short, they're just built different.
In other words, they're not actually gun barrels, despite appearances; no more than a White Mage's staff is a rocket launcher, Afflatus Misery aside. Since their only ammo is literal magic, they can only "fire" when you're spellcasting.
And from a gameplay standpoint, a ranged auto-attack would give SGE an unusual advantage over other healers in terms of its damage output, owing to being the only healer with one -- which would allow them to keep damage up at all times, provided they're not focused on an ally at that moment. (If anything, it would deter them from target-swapping to allies so they can keep firing, which makes having SGE heal with anything but Kardia and Soteria rather moot.)
Since healer spell attacks are set to a 1.5s cast to allow a window for oGCD weaving, even if ranged auto-attacks were reset by the spell GCD, it would still have a window to attack between casts... unless they increased the time between its auto-attacks, but that would have to be compensated with increased damage, which would then carry over to its spells anyway, and make the effort towards giving SGE a ranged auto-attack at all pointless.
I know macros are a big no no, but the Toxikon proc remind me too much of HW DRK and the constant Dark Arts spamming, just with an extra button, so I made a macro which I call Toxikon Brevis (to stay with the theme. Edit: Mikrós would probably be better, but I don't know greek/latin outside Google Translate):
/micon Toxikon
/merror off
/ac Toxikon <t>
/ac Toxikon <tt>
/ac Eukrasia <wait.1>
/ac Diagnosis
If anyone wants to use it feel free ( I don't recommend using it for anything other than proccing Toxikon). Otherwise I like Sage. In some ways it feels like they have taken all off-global cooldowns from WHM and SCH and smashed them into one class. Holos feels like it could just be a trait upgrade of Ixochole with an extra charge. Currently I'm only lvl 79 so looking forward to try out the rest of the SGE kit.
So..I nearly let my tank die trying to weave in Pneuma. SE...why?