Well clearly the baggage that leads people like MPK to lament the state of affairs in the forums.
Repeatedly.
With these two and adding I used to do this stuff in WoW, and I just found it not fun in the greater scope of things. The stress wasn't worth the fun, there was fun but it was like "I can have about the same amount of fun with nearly none of the stress and hassle, of things like setting up a static, asking / shouting for members, having to keep a 'schedule' for a video game, attempting to explain that insane situation to my wife who doesn't game lol, the amount of time it takes away often with nothing to show that could be spent making tangible progression and or spending time with family (as you prog.), while studying patterns and relying on others to do the same and then execute that study- if I'm going to buckle down and do anything to that level I might as well go learn or do something that contributes to my life in more effective ways . . . , and I also don't need to repeat the same fight over and over and over and over, while true I may have to do that to some extent for other content I get a lot more diversity out of it". I've no doubt I could do ultimate but I have absolutely no desire to do it, you could grant me 7 other members who will bend their schedule to mine and I'd still be like "no thanks".
Reminds me of playing RTS games in ladder, in the beginning ladder was quite fun and easy and you win a lot / rank up, but at some point you start getting towards the grandmaster type tier of people and if you don't hotkey dance with strict if than else concepts you will consistently lose, not fun anymore.. it's just work.
The value of ultimate really doesn't exist at all to me, if there was only one person playing that game, and it was me, ultimate would be truly a waste of resources- meanwhile sanctuary or something would be 'real content'. Which of course I am not the only person who plays this game and therefore ultimate can be a valuable use of resources given the appropriate audience is satisficed with it. On that note though I do think it's very funny to see those who are upset casual players hate on the use of resources on their 1% content, but then go into other people's threads and ask for real content without any self awareness of what they find frustrating that happens to themselves (which isn't everyone who enjoys that content, to be clear, some are very much "more content for everyone is great, options are good, casual content is good, please give me hardcore content too"). 1% being for ultimate, savage is not nearly as hard as ultimate so I'd never reference it at that low of a rate, I would imagine it (didn't even bother looking it up lol), when including the NA playerbase, is somewhere in the range of 10-20%.
Japanese I assume will always have a higher clear rate because it seems culturally 'your way' is not valuable, it's "the way" that is. So just because you think ice mage is cool doesn't mean it'll be accepted lol. Put stereotypically you might read it as the nail that sticks out will be struck, and in group content that is the right mindset if you want to consistently clear things.
And i'm asking myself, who cares if JP has a higher successrate. Who does it help?
I think it has to deal with personal accountability that is tad more prominent on JP servers.
I know it's clear you're trolling but to give you the benfit of the doubt.
I don't raid. Many people don't savage/ultimate raid. Again, who cares if one part of the world is better than another. I don't get it.
Who gives a rat *** what a WoW streamer thinks about a game he will not play.